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LBRY Claims • aliens-versus-predator-classic-2000-8

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Anonymous
Created On
11 Jul 2024 13:19:30 UTC
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Aliens Versus Predator Classic 2000 - Alien Mission 2: Escape - 4K No Commentary
No commentary playthrough of Aliens vs Predator Classic 2000, realistic difficulty level. Presented in full 4K resolution. I skipped the "Bonus" missions as they're refurbished levels but played with a different character. Might do them in the future, idk.<br /><br />AvP Classic is a FPS released in the year 2000 for PC, developed by Rebellion using their own in-house engine. The storyline follows three different characters: a marine, an alien, and a predator, each with their own campaign, plot and objectives. Each character offers a completely different gameplay experience.<br /><br />This one was scary AF back in the day, and also tough as nails, this game didn't f around, one mistake and you're dead. But were it really shined was in multiplayer, the predator was ridiculously broken, but being able to do asymmetric multiplayer in 2000 was a blast. The game went for a full creepy approach, focusing in its lightning, and taxed the polygon budget, even back in the day, it looked rather low poly, but the atmosphere was great.<br />-----------<br />Playthrough sin comentar de Aliens vs Predator Classic 2000, dificultad realista. Me he saltado las misiones "Bonus" ya que son las existentes reformadas para jugarlas con otro personaje. Puede que las haga en el futuro.<br /><br />AvP Classic es un FPS lanzado en el año 2000 para PC, desarrollado por Rebellion usando su propio motor. La historia sigue a los tres personajes: un marine, un alien y un predator, cada uno con su propia campaña, trama y objetivos. Cada personaje ofrece una experiencia completamente distinta.<br /><br />Este era aterrador en su día, y durísimo, no se andaba con coñas el juego, un fallo y estabas muerto. Pero donde realmente brillaba era en el multijugador, el predator estaba muy roto, pero poder jugar un multijugador asimétrico en el 2000 era una pasada. El juego se centraba en una experiencia terrorífica, centrada en la iluminación, y eso le pasó factura a la cantidad de polígonos en pantalla, incluso en su día sabían a poco, pero la atmósfera estaba lograda.<br /><br />Social media:<br />Twitter - <a href="http://www.twitter.com/pagb666" target="_blank" rel="nofollow">http://www.twitter.com/pagb666</a><br />Facebook - <a href="http://www.facebook.com/pagb666tv" target="_blank" rel="nofollow">http://www.facebook.com/pagb666tv</a> <br /><br />Invite me to a coffe: <a href="https://ko-fi.com/pagb666" target="_blank" rel="nofollow">https://ko-fi.com/pagb666</a><br />Wishlist: <a href="https://www.amazon.es/hz/wishlist/ls/2NPGHVYTC585R?ref_=wl_share" target="_blank" rel="nofollow">https://www.amazon.es/hz/wishlist/ls/2NPGHVYTC585R?ref_=wl_share</a><br /><br />#playthrough #retrogaming #alien #predator #pcgaming #boomershooter<br />...<br /><a href="https://www.youtube.com/watch?v=_l-cEf0m9to" target="_blank" rel="nofollow">https://www.youtube.com/watch?v=_l-cEf0m9to</a>
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